Spoiler (Move your mouse to the spoiler area to reveal the content) Show Spoiler Hide Spoiler Yes, I am shit at photoshop. Hearthstone is a fast-paced Card Game set in the Warcraft universe. Players collect individual cards from a pool of over 300, and build customized decks around one of 9 distinct classes. New cards can be unlocked by opening Booster Packs, or through the in-game Crafting system. Hearthstone is not a game where spending obscene amounts of money, or investing hundreds of hours in a daily grind will give you a clear edge over your opponent. The vast majority of Hearthstone games are won by the player who displays superior decision-making and risk assessment. Only a small percentage of matches are decided by deck superiority, bad starting hands, or random outcomes. Hearthstone is designed around correspondence gameplay, meaning you don't make any decisions during your opponent's turn, and only need to pay attention on your own turns. This means it's easy to to play on a second monitor, laptop or tablet. You can play it while AFKing in the MMO of your choice, and it's even possible to play it while writing the OP of a thread, although I don't recommend doing this if you plan to play Rogue :{ Hearthstone isn't what most people expect from a 'Free To Play' game. The thing that sets Hearthstone apart is that it really is absolutely free. Throwing money at booster packs will is possible, but will only leave you heartbroken and regretful. Trying to rush a class to level 50 is possible, but will cause you to spend a lot more time losing, than if you worked your way through Arena Mode. The most enjoyable Hearthstone experience is to simply collect gold from Daily Objectives, play Arena Mode for free once every 4 days, and play an hour or two of Constructed decks when you feel like it. Hearthstone isn't a life-encompassing game, like a new MMO release, or something you should sit down and practice for 4 hours a day, like Dota 2. It's, a fast, skill-based game that's perfect for playing in short bursts, but has enough depth and variety to never get stale. So just put this apple on your head, give me a quest and pull up a chair by the hearth. Mind if I roll weeeed? Links Official Website Official Twitter Curse Gaming Fansite - Generally a good source of news and a reasonable deck catalogue. LiquidHearth - The gaming famous TeamLiqud host a more in-depth website to game analysis with some of the worlds top players. Home of team LiquidValue Hearthhead - The MMO Database Specialists host their own card site with a nice collection feature which shows which decks you can craft! Podcasts / Streams A homepage for all Twitch.tv streams Value Town Podcast 2P Press Start - A channel with highlights of clever strategic plays. Angry Chicken - A weekly podcast with news, general discussion, tactics and more. There are 9 classes in Hearthstone, and they're all awesome in some way. Each class has a unique Hero Ability and access to all Neutral Minion cards, as well as their own class-specific cards. Everyone is bound to have a favorite right off the bat, but between Daily Objectives and Arena Mode runs, you'll end up playing each class in fairly equal doses. As you play each class, you'll accumulate experience points, and begin to unlock new cards after you reach every even-numbered level. The first 10 levels can be unlocked in any mode, and will award you with five new class-exclusive cards. The remaining 40 levels can only be unlocked online, and award the foil versions of the hero's basic cards. The following section has changed and will continue to change as the game progresses. Each month I will update the thread as often as I can with new, meta-popular decks and re-order the classes in current strength order according to LiquidHearth, alonside any deck lists. Lets face it, we know how the classes work now and we really don't need to know Fireblast does 1 mana. July Pre-Naxx 2014 8. Priest Classic Amaz Priest Zetalot Priest 8. Paladin Classic Control Paladin Agro Paladin Shoackadin [timg]http://i.imgur.com/1aDDuX6.gif[/timg] 7. Hunter Agro Hunter Mid-Range Hunter Sunshine HUnter Deck Cycle Hunter 6. Mage Trump Budget Mage Frozen Giants Aggro Mage Immortal Mage 5. Warrior Control Warrior 4. Shaman Range Shaman Burst Shaman Khorne's Mid Range Shaman Crusher Shaman 3. Warlock Classic Handlock Classic Zoo 2. Druid Ramp Druid Classic Watcher Classic Token 1. Rogue - July Pre-Naxx Classic Miracle Curse of Naxxramas is the premier PvE card crushing content to be shipped to Hearthstone since the initial training wings. For those not in the know, Naxxramas initially was a hard-as-nails-circle-jerk raid dungeon in the popular MMO World of WarCraft. However, a few years down the line it was de-classified to babbies first raid in Wrath of the Lich King. I never raided Naxx v1. Honestly. Not at all bitter with its ruination. As far as the Lore goes, Naxxramas is a flying citadel of undeath and poison, spreading terror wherever it goes. Well, almost. See the paragraph above. Naxxramas will feature 5 seperate PvE wings, or if you are unsure what wing means, it basically means there are 5 different paths to take. The first path, assumed to be The Spider Wing will be completely Free to Play, whilst the following 3 wings will require a small gold or real money cost. The fifth and final wing, The Frostwyrm Lair will be free to play but will only unlock after completing the previous 4 wings. In total, Naxxramas will offer 30 new cards to be gained from defeating 15 different bosses. It has been confirmed that you will gain a new card for every encounter defeated; 15 cards. And also 1 extra card for completing a dungeon wing; 20 cards total. On top of these neutral cards, each class will gain one new class only card which will be earned by revisiting the encounters to take part in a class challenge. The class challenges will require you to use a pre-constructed deck to defeat a specific encounter. This means that Blizz are definitely fucking you over. Time to get good. Oh, you added that up to 29 cards total? Where does the last card come from I hear you ask? I have no fucking clue either just yet, but we can perhaps assume it will be a special golden card for completing the entire dungeon. The below section has changed very slightly. Naxxramas is now fully released and conquered by many. Next to each wing is a suggested class to use. Build your own deck, learn how to get the most from it. If you're still struggling, click the link for a premade deck. The Arachnid Wing Anub'Rekhan: Haunted Creeper Suggested Heroic Deck: Druid Grand Window Faerlina: Nerubian Egg Suggested Heroic Deck; Warrior Maexxna: Nerub'ar Weblord Suggested Heroic Deck; Rogue Wing Reward: Maexxna The Plague Quarter Noth, the Plaguebringer: Stoneskin Gargoyle Suggested Heroic Deck; Mage Heigan, the Unclean: Unstable Ghoul FUCK IT, USE ZOO Loatheb: Sludge Belcher - Suggested Heroic Deck; Priest Wing Reward: Loatheb The Deathknight Wing Instructor Razuvious: Dancing Swords Suggested Heroic Deck; Druid Gothik, the Harvester: Spectral Knight Suggested Heroic Deck; Mage The Four Horsemen:Deathlord Suggested Heroic Deck; Priest Wing Reward: Baron Rivendare The Abomination Wing Patchwerk: Undertaker Suggested Heroic Deck: Mage Grobbulus: Mad Scientist Suggested Heroic Deck: Paladin Gluth: Zombie Chpw Suggested Heroic Deck: Warlock Thaddius: Wailing Soul Suggested Heroic Deck: Shaman Wing Reward Stalagg and Feufen The Frost Wyrm Lair Sapphiron: Echoing Ooze - Suggested Heroic Deck; Hunter Kel'Thuzad: Shade of Naxxramas - Suggested Heroic Deck; Paladin Wing Reward: Kel'Thuzad Class Challenges Druid:Poison Seeds Hunter: Webspinner Warrior: Death's Bote Paladin: Avenge Priest: Dark Cultist Shaman: Rebirth Rogue: Anub'ar Ambusher Warlock: Void Caller Mage: Duplicate
Im so confused. Did you copy-paste this from SA? Why is Chris posting content? Why is it so informative and full of content?